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BioWare Deserved Better

BioWare Deserved Better

polygon.com 22.10.2026 21:29 6 views
EA shut down BioWare and laid off its remaining employees, ending the Mass Effect studio's three-decade run as the premiere RPG developer.

On Wednesday, Electronic Arts shut down BioWare, one of the most storied video game studios around. It was known for developing landmark fantasy and science-fiction RPGs throughout its 30 years of operation. Its remaining employees were laid off as part of around 400 job cuts at EA.

The next Mass Effect, colloquially called Mass Effect 5, was canceled. It’s an unceremonious end to a studio that was once at the forefront of choice-based, narrative-focused RPGs. The hundreds of employees who worked on its games over the years brought whole galaxies to life, filling them with beloved characters.

Most importantly, BioWare series like Mass Effect and Dragon Age created spaces for players to feel represented and included. It’s not a stretch to say these games changed, or even saved, lives. BioWare’s games are art, and the power that art can have on an individual cannot be quantified.

Of course, studios aren’t monoliths; dozens or hundreds of talented people are behind any name on the door. Some of the people you’re familiar with had already left BioWare to work on other projects, like Casey Hudson and his new studio’s upcoming Star Wars game. Others might be less lucky.

The video game industry has been hit hard by mass layoffs over the past four years — which BioWare itself was subject to in 2025 — and, as the number of available jobs for both veteran and up-and-coming developers shrinks, this closure could end up sending many developers into other careers. The loss of a studio, its history, the jobs it provided, and the art it could have made is always something of a tragedy. For so many of us, the loss of BioWare hurts more than most losses because of how forward-thinking its games were and how beloved they’ve become by fans, who could find themselves represented and included in the studio’s body of work.

Only time will tell just what ramifications the loss of BioWare has on the video game industry as a whole. BioWare is probably best-known for its Mass Effect and Dragon Age series, but it first cut its teeth on other well-regarded RPGs. BioWare developed Baldur’s Gate and its sequel, and that duology really put BioWare on the map. (They also set the foundation for a series that would explode in popularity when Larian released Baldur’s Gate 3 in 2023; without BioWare, we wouldn’t have gotten Astarion, Shadowheart, and the rest.) BioWare also gained recognition for Star Wars: Knights of the Old Republic and Jade Empire in the years before the Normandy ever took flight.

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