Recursive, an AI startup founded last year, is starting to live up to its name. The company, which is trying to build AI that can improve itself, released its first model, Flint, on Wednesday. Flint is a free coding model that can run on a laptop and was built largely with the help of AI.
Recursive’s automated research system, which it calls the Eureka Machine, helped with nearly every step of Flint’s development, the company says. That let a small team build the model from scratch in under four months. Flint is an early public test of recursive self-improvement: the idea that AI can build better AI, which in turn builds even better AI.
It’s also one of the most debated ideas in the industry. Some researchers fear that AI improving itself could slip out of human control. For now, Recursive’s version is more limited: an AI research assistant overseen by people that produced a model small enough for a laptop.
The company emerged from stealth in May with $650 million in funding at a $4.65 billion valuation, from backers including GV, Nvidia, and AMD Ventures. Recursive is led by CEO Richard Socher, Salesforce’s former chief scientist. Because Flint runs on a user’s own computer rather than a company’s cloud servers, developers can use it offline, keep their code private, and avoid the usage fees that AI cloud services charge based on how much text the model processes.
The model is free to download on Hugging Face, the popular site for sharing AI models, under the Apache 2.0 license, an open-source license that allows free use and modification. Flint is a mixture-of-experts model, meaning it uses only a small slice of itself for any given task: just 2.5 billion of its 40 billion settings, known as parameters, at a time. That makes it light enough for an ordinary laptop and far smaller than Meta’s Muse Spark Open, an open model built for Macs that was released last week.
Muse Spark Open uses 816 billion parameters and needs at least a terabyte of memory. In Recursive’s tests, it generated about 131 tokens (chunks of text) per second on a MacBook Pro with Apple’s M4 Pro chip — roughly twice the 58 to 69 tokens per second that similar models managed on the same machine, including Google’s Gemma 4 and Nvidia’s Nemotron 3.5 Lightning. On Nvidia’s RTX Spark, Flint topped 150 tokens per second.
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