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There Has Never Been a Better Time To Get Into Star Wars

There Has Never Been a Better Time To Get Into Star Wars

polygon.com 10.10.2026 14:00 6 views
Games like Star Wars Zero Company and Galactic Racer are making it easier than ever to get into Star Wars.

Despite growing up as both a cinephile and a sci-fi nerd, I somehow never caught the Star Wars bug. Sure, I got swept up in the cultural moment of The Phantom Menace like any other kid at the time, but I had no desire whatsoever to see Attack of the Clones just three years later. For me, Star Wars has been little more than a pretty fun trilogy of blockbusters set in an impressively large universe that I just don’t understand.

That has changed in a big way in 2026, and it’s all thanks to video games. At the moment, both Star Wars Zero Company and Star Wars: Galactic Racer are sitting high on my 2026 Game of the Year shortlist. That’s thanks in part to ironclad gameplay systems, but it’s also because, for the first time in a good long while, they have truly shown me the wider potential of the Star Wars universe.

For outsiders who have long looked for a way in, there has never been a better time to get into Star Wars. Reflecting on my history with the series, I believe that my previous disinterest in Star Wars came from the fact that I saw it as a little more than a superhero story. It always struck me as your basic tale of good vs. evil, where the all-powerful do-gooder Jedi take down the big bad with their cool laser swords.

Perfectly fun popcorn fare, but I struggled to find much to latch onto beyond mumbo jumbo lore that took precedence over thematic depth. Granted, there were plenty of moments where the series briefly pulled me into its orbit. Rogue One captivated me as a legitimately tense war flick, I had a lot of fun with The Mandalorian before it devolved into fan service, and dogfighting games like Star Wars: Squadrons at least taught me that I’m a sucker for cool planes.

But it’s the one-two punch of Zero Company and Galactic Racer, two games that play with the source material in remarkable ways, that has finally kept me in for more than a brief stint. For Zero Company, the appeal is how much it brings the series down to Earth, not unlike Andor. It tells a working-class story about a crew of misfits trying to make ends meet in a rough economy.

Yes, the Jedi make an appearance, and there are some pretty major tie-ins to wider Star Wars lore, but it’s relatable in a way that the series rarely has been to me. I can get behind the idea of a down-on-its-luck crew dealing with the impact of a long war on regular people. It finally makes the war in Star Wars feel like a real conflict with personal stakes, as opposed to fodder for blockbuster setpieces.

Extract — continue reading at the source.

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